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Mario Party 9 is a refreshing twist on the formula the series is known for. players travel on a vehicle together (adding a nice element of strategy), and battle bosses toward a board's end. The 82 minigames are mostly great, but unfortunately games can still often come down to luck. This makes the 1p story mode a chore but otherwise, the game provides a fantastic local multi-player experience.
A real music game, compared with games like Guitar Hero which are rhythm games. Play notes at their normal time to play song traditionally, use different pattern to make your own rendition. This game shows a lot of promise, but fails to deliver at every turn. Could have been an incredible experience, but is instead bland and lacking in content. If you want a real music game, wait for a sequel.
The thing I ended up loving the most about this game was the setting. The story was enjoyable even if the dialog was lacking at points. The game can be replayed with levels carrying over which is needed as some side quests require higher levels than it takes to finish the game. I wasn't a fan of the battle system but it wasn't flawed. It started as a C+ but I really enjoyed it the more I played.
The first couple of hours I put into it were great. I laid the controls down to go somewhere. When I came back and picked it back up, I was so ecstatic to be playing it again. The game was nice and flowing, with controls that were intuitive but still simple enough to learn. The graphics were that of a beautiful water painting, and the story was nothing short of phenomenal. An absolute A+.
A great fps for the wii. The campaign is fairly lengthy, lasting about 6 hours. The campaign is fairly linear, though there's different paths and different ways to play. Admittedly, the end boss feels anticlimactic. As for the online, it's a ton of fun... if you can find a stable match. But the options resemble COD, with custom loadouts and perks. The graphics are alright, but they're not amazing.
The lego star wars games have always been unique for me. Very few times do you play a game and think "this is a completely new experience for me". With a fairly large story, you can and will find yourself enjoying this game, especially if you're already a fan of the Star wars series.
This is one of the most fun arcade shooters out there, so it's good to have an opportunity to have it at home. Even though the game is short, there is quite a bit of replay value. You'll want to play it again just because it's fun. There's also ranks and different modes. Who doesn't want to kill terrorists with water guns? There's also several guns to unlock, so you'll keep coming back for more.
In spite of it's subpar aesthetics, this game was one of the very first to get FPS controls on the Wii right. The controls feel completely intuitive, and it's so fluid thanks to the 60fps framerate. This is the first feel of using a wiimote to pull off headshots in an fps. It's also one of the best online Wii titles, using EA nation and abandoning friend codes. Still fun to play, even today.
Like almost all other movie video games, this is bad. It is clearly rushed to be put on the market, in the hopes parents everywhere with no knowledge of videos games will pick this up for their son/daughter. It is evident that little care has gone into this game.